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​Chap 1/100: Setting up the 1st main Window

What I will Learn here? ​

We will create the main window

 

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(main.cpp)

- the WinMain is the entry point of the Solution Software

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(main.h)

​- game_state describes the current window / state

- MACROS that will be used on the project

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(system/SystemClass.*)

- On this Class we will manage (Create and Destroy) the main Window and the future state changes

 

(system/xml_loader.*)

- This Class will be the future XML file parser to save our Application / DirectX Settings

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​​​SRC/main.h​

​SRC/main.cpp​

​​SRC/counter.h

​​​SRC/system/​SystemClass​.h​​

​SRC/system/SystemClass.cpp​

​​SRC/system/xml_loader.h​

​SRC/system/xml_loader.cpp​

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​Project Code:

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World of Middle Age: WoMA_Chap1.zip​

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What's next? ​Let's start our Dx11 engine...

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