top of page

Chap 1/100: Setting up the 1st main Window
What I will Learn here?
We will create the main window
(main.cpp)
- the WinMain is the entry point of the Solution Software
(main.h)
- game_state describes the current window / state
- MACROS that will be used on the project
(system/SystemClass.*)
- On this Class we will manage (Create and Destroy) the main Window and the future state changes
(system/xml_loader.*)
- This Class will be the future XML file parser to save our Application / DirectX Settings
SRC/system/SystemClass.h
Project Code:
World of Middle Age: WoMA_Chap1.zip
What's next? Let's start our Dx11 engine...



bottom of page
