​Chap 1/100: Setting up the 1st main Window
What I will Learn here? ​
We will create the main window
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(main.cpp)
- the WinMain is the entry point of the Solution Software
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(main.h)
​- game_state describes the current window / state
- MACROS that will be used on the project
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(system/SystemClass.*)
- On this Class we will manage (Create and Destroy) the main Window and the future state changes
(system/xml_loader.*)
- This Class will be the future XML file parser to save our Application / DirectX Settings
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​​​SRC/system/​SystemClass​.h​​
​SRC/system/SystemClass.cpp​
​​SRC/system/xml_loader.h​
​SRC/system/xml_loader.cpp​
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​Project Code:
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World of Middle Age: WoMA_Chap1.zip​
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What's next? ​Let's start our Dx11 engine...